2022
2019
Engineer Arena
twitter.com/EngineerArenaUpgrade on the fly and come out of the arena on top in this frantic split-screen arena shooter!
Stay up-to-date on any news by following our twitter: twitter.com/EngineerArena
BansPage
bans.pageThe Bans Page was designed as an answer to the heated debate surrounding Super Smash Bros. Ultimate's tournament-legal stagelist. The website was designed to allow anyone to create and share custom stagelists. Since its launch, it has become a tool that is widely used by tournament organizers across the competitive scene to post their official tournament rulesets.
Come visit the website at : bans.page
2018
Intrepid Musem Exhibitions
Growler ExhibitI was a major contributor in the creation of two interactive exhibitions for the Intrepid Museum in New York City. The first exhibit displayed and simulated the sounds of the interior of a Growler Submarine at the Intrepid Museum, and the second exhibit was an interactive console in which users can guess underwater sounds. My responsibility was to program the user interface and the backend code that required me to integrate my code with 8 channel audio, multiple displays, and touch controls.
You can visit them at the Growler submarine pavillion: Growler Exhibit
2017
Souloist
itch.ioCo-op rhythm game! Developed for the 2017 Music Game Jam.
Check out the itch.io submission here: itch.io
Unraveling Toxic Behavior in Online Games
PDFA technical paper on toxic behavior in gaming, the reasons it arises in competitive games, and long-term solutions that game developers can implement in their games.
Read the article here: PDF
Kujira
itch.ioA whale has been infected with a horrible disease, and it's up to you to find the antidote! This castlevania-esque adventure game was make for SGDC's Summer Jam 4 and won first place!
Download the game here: itch.io
Kinect Synthesizer
YouTubeUse your body to make sound! The Kinect Synthesizer was made as a final project for one of my Music & Technology courses. The project utilized SynapseForKinect for tracking body movements, Supercollider for prototyping, and PureData(pd) for converting the tracking data into sound.
Watch the demonstration here: YouTube
2016
Audio Tour of Hoboken
YouTubeRecording samples were taken from various parts of Hoboken, NJ. Audio was mapped by location to a midi controller called a Launchpad. Audio mapping was achieved using SuperCollider, and midi lighting was made possible through the Launchpad.py library.
Watch the demonstration here: YouTube
Tangent
SignupsCurrently in development! 2D Unity game originally created for SGDC's Game Jam X and GitHub's Game-Off 2016!
Play the GitHub Game-Off submission here: [OLD: 0.1.0]: Signups
RedBot
GithubRedBot is a open source project with the goal to create an easy to manage Discord bot bundled with an array of useful commands.
The link to the GitHub repository can be found here: Github
Pakij
PakijPakij is a game where you (a rejected package) try to escape the factory that seems to be created to soley crush you. The game snagged 1st place in the Stevens Game Development Club's Game Jam IX.
Download and play here! Pakij
Stevens Overwatch League
ChallongeWith two season ran, the Stevens Overwatch League is an on-campus eSports league dedicated to getting more gamers on campus to team up and face each other in a fun, but competitive format. Each season pulls in around 50 Stevens students.
Season 2 Playoffs: Challonge